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Arena of Kings Wiki
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{{Stub}} '''Ranger''' is one of the [[classes]] in [[Arena of Kings]]. '''Rangers''' are seasoned pathfinders, adept at augmenting their arrows to apply variety of deadly '''Status Ailments'''. Fire arrows into foes from a greater distance to deal damage, leaving them '''Bleeding''', '''Hobbled''', '''Poisoned''', and '''Stunned'''. Being highly mobile and flexible at target switching, a '''Ranger''' can '''Rain Arrows''' anytime, anywhere. [[File:rangergif.gif|215px]] == Armor == [[Leather Armor]] ==Stats== [[Health]]: 11100 [[Health Regeneration|Health/sec]]: 25 [[Energy]]: 200 [[Energy|Energy/sec]]: 20 [[Power]]: 528 [[Agility]]: 670 [[Strength]]: 300 [[Critical Strike|Crit Chance]]: 22.52% [[Movement Speed]]: 315 [[Armor]]: 585 [[Magic Resist]]: 330 ==Spells== {| class="wikitable" width="100%" style="text-align:center;" |- ! Icon ! width="150px" | Name ! width="100px" | Cost ! width="80px" | Cast time ! width="80px" | Cooldown ! width="40px" | Range ! Description |- | [[File:Ranger.png|48px|link=]] | '''[[Ranger Basic Attack]]''' | 0 Energy | Instant | 0 second | 80yd | Shoots a projectile at target enemy dealing 475 [[Physical Damage|physical damage]]. |- |- | [[File:AetherShot.jpg|48px|link=]] | '''[[Aether Shot]]''' | 40 Energy | 0.75 | 10 seconds | 80yd |Shoots an arrow at target enemy dealing 290 magic damage on impact and applies Aether Shot for 6 seconds. Aether Shot: Burns 25 Mana plus an additional 1% of current Mana (95% reduced effectiveness for Energy or Rage) every second. Deals 110 magic damage and burns 30 Mana whenever an ability is used. |- | [[File:ElementalArrow.jpg|48px|link=]] | '''[[Elemental Arrow]]''' | 50 Energy | Instant | 8 seconds |80yd |Shoots an arrow at target enemy dealing 694 magic damage, applies Burning and Chill for 2 seconds, and Freeze for 1 second to target enemy. Burning: Deals 3.25% of maximum health every second as magic damage and increases chance to be Critically Hit by 5%. Chill: Decreases Movement Speed by 30%. Freeze: Decreases Movement Speed to 0%. Breaks upon receiving damage equal to 20% of your maximum health. |- | [[File:HeadShot.jpg|48px|link=]] | '''[[Head Shot]]''' | 65 Energy | 1 | 11 seconds | 80yd |Shoots an arrow at target enemy dealing 851 physical damage and applies Hobble for 2 seconds and Stun for 1.25 seconds. Hobble: Decreases Movement Speed by 60% and increases physical damage taken by 3%. Stun: Disables movement and prevents the use of abilities. |- | [[File:LightningArrow.png|48px|link=]] | '''[[Lightning Arrow]]''' | 60 Energy | Instant | 12 seconds | 80yd |Shoots an arrow at target enemy dealing 732 magic damage on impact, removing the most recently applied Buff and applies Shock for 3 seconds . Shock: Amplifies all damage received by 12%. |- | [[File:MarkOfDeath.png|48px|link=]] | '''[[Mark Of Death]]''' | - | Passive Aura | - | 100yd |Aura: Passively applies Mark of Death to all enemies within 100 yards that are below 25% Health. Mark of Death: You are being hunted! Being vulnerable causes you to to receive 8% increased damage from all sources. This effect is doubled when under 10% Health and tripled when under 5% Health. |- | [[File:NightmareShot.png|48px|link=]] | '''[[Nightmare Shot]]''' | 40 Energy | Instant | 22 seconds | 80yd |Shoots an arrow at target enemy dealing 633 physical damage on impact and applies Fear for 1.6 seconds. Fear: Causes you to run in a random direction and prevents the use of abilities. Breaks upon receiving damage equal to 9% of your maximum health. |- | [[File:PoisonousShot.jpg|48px|link=]] | '''[[Poisonous Shot]]''' | 40 Energy | Instant | 7 seconds | 80yd |Shoots an arrow at target enemy dealing 591 physical damage on impact and applies Infection and Poison for 3 seconds. Infection: Reduces maximum health by 10%, all healing received by 30% and deals 1% of maximum health every second as physical damage. Poison: Decreases Movement Speed by 15% and deals 2% of maximum health every second as true damage. Cannot be removed as a slowing effect. |- | [[File:Quicksand.jpg|48px|link=]] | '''[[Quicksand]]''' | 50 Energy | Instant | 25 seconds | 40yd |Creates Quicksand at your feet for 6 seconds. Quicksand: Applies Hobble for 2 seconds to all enemies within 40 yards every second. Has a 15% chance to apply Grasping Vines for 1 second. Hobble: Decreases Movement Speed by 60% and increases physical damage taken by 3%. Grasping Vines: Decreases Movement Speed to 0 and deals 232 damage per second. Breaks upon receiving damage equal to 25% of your maximum health. |- | [[File:RainOfArrows.jpg|48px|link=]] | '''[[Rain Of Arrows]]''' | 60 Energy | 1 | 15 seconds | 80yd |Creates Rain of Arrows at your cursor's location for 2 seconds. Rain of Arrows: Critically deals 485 physical damage. |- | [[File:SilencingShot.jpg|48px|link=]] | '''[[Silencing Shot]]''' | 30 energy | Instant | 16 Seconds | 80yd |Shoots an arrow at target enemy dealing 364 physical damage to target and Interrupts for 3 seconds. If an ability was Interrupted, applies Silence for 1.5 seconds and deals an additional 364 physical damage. Ignores global cooldown. Interrupt: Prevents the current casting spell from being performed and locks it for a short period of time if the spell has a cooldown. Silence: Prevents the use of abilities. |- | [[File:HobblingArrow.jpg|48px|link=]] | Twisting Shot | 35 Energy | 0.5 | 4 seconds | 80yd |Shoots an arrow at target enemy dealing 757 physical damage on impact, applying Pierce for 3 seconds. Pierce: Causes the next instance of physical damage to deal an additional 237. |- | [[File:Vigor.jpg|48px|link=]] | '''[[Vigor]]''' | 0 Energy | Instant | 20 seconds | 0yd |Removes all movement impairing Debuffs, and applies Vigor to you for 1 second. Using an attack skill breaks Vigor Vigor: You are invisible, immune to all forms of Crowd Control and damage. Movement Speed is increased by 25%. |- |} [[Category:Classes]]
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