Ranger
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Ranger is one of the classes in Arena of Kings. Rangers are seasoned pathfinders, adept at augmenting their arrows to apply variety of deadly Status Ailments. Fire arrows into foes from a greater distance to deal additional damage, leaving them Bleeding, Hobbled, Poisoned, and Stunned. Being highly mobile and flexible at target switching, a Ranger can Rain Arrows anytime, anywhere.
Armor[edit | edit source]
Stats[edit | edit source]
Health: 11100
Health/sec: 25
Energy: 200
Energy/sec: 20
Power: 443
Agility: 350
Strength: 300
Crit Chance: 21.32%
Movement Speed: 315
Armor: 452
Magic Resist: 250
Spells[edit | edit source]
Icon | Name | Cost | Cast time | Cooldown | Range | Description |
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Ranger Basic Attack | 0 Energy | Instant | 0 second | 80yd | Shoots a projectile at target enemy dealing 752 physical damage and restores 10 Energy. |
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Aether Shot | 40 Energy | Instant | 12 seconds | 80yd | Shoots an arrow at target enemy dealing 447 magical damage on impact and applies Aether Shot for 6 seconds.
Aether Shot: Lose 106 Mana (95% reduced effectiveness for Energy or Rage) every second. Ranger Projectiles deal 85-115% damage, increasing based on distance traveled. |
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Elemental Arrow | 50 Energy | Instant | 4 seconds | 100yd | Shoots an arrow at target enemy dealing 1094 magic damage and applies Burning for 4 seconds and Elemental Arrow for 3 seconds to all enemies within 10 yards of your target.
Elemental Arrow: Decreases Movement Speed by 25%. Ranger Projectiles deal 85-115% damage, increasing based on distance traveled. |
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Head Shot | 65 Energy | 1 | 11 second | 80yd | Shoots an arrow at target enemy dealing 1302 physical damage and applies Stun for 1 second. |
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Hobbling Arrow | 55 Energy | 0.75 | 0 second | 80yd | Shoots an arrow at target enemy dealing 1121 physical damage on impact and applies Hobble for 4 seconds. Ranger Projectiles deal 85-115% damage, increasing based on distance traveled. |
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Lightning Arrow | 50 Energy | Instant | 8 seconds | 80yd | Shoots an arrow at target enemy dealing 838 magic damage on impact and applies Shock for 4 seconds. Ranger Projectiles deal 85-115% damage, increasing based on distance traveled. |
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Mark Of Death | 0 Energy | Instant | 0 seconds | 0yd | Coming soon |
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Nightmare Shot | 40 Energy | 0.5 | 10 seconds | 80yd | Shoots an arrow at target enemy dealing 912 physical damage on impact and applies Fear for 1.5 seconds. Ranger Projectiles deal 85-115% damage, increasing based on distance traveled. |
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Poisonous Shot | 50 Energy | Instant | 0 second | 80yd | Shoots an arrow at target enemy dealing 838 physical damage on impact and applies Poison for 5 seconds. Ranger Projectiles deal 85-115% damage, increasing based on distance traveled. |
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Quicksand | 25 Energy | Instant | 8 seconds | 0yd | Creates Quicksand at your feet for 8 seconds.
Quicksand Applies Quicksand to all enemies within 40 yards every second. Quicksand: Decreases Movement Speed by 45%. |
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Rain Of Arrows | 60 Energy | 0.5 | 12 seconds | 80yd | Creates Rain Of Arrows at your cursor's location that lands after 1 second.
Rain Of Arrows: Deals 829 physical damage and applies Bleeding for 2 seconds. |
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Silencing Shot | 30 energy | Instant | 12 Seconds | 80yd | Shoots an arrow at target enemy dealing 642 physical damage to target and Interrupts for 2 seconds. Ignores Global Cooldown.
Ranger Projectiles deal 85-115% damage, increasing based on distance traveled. |
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Vigor | 0 Energy | Instant | 22 seconds | 0yd | Applies Vigor to you for 2 seconds. Using an attack skill breaks Vigor
Vigor: You are invisible to enemies and are immune to all sources of damage. Movement Speed is increased by 25% and you restore 5% of maximum health and 20 Energy every second. |