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=== Battle Start === |
=== Battle Start === |
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Unlike Classes that use [[Mana]] and [[Energy]], the [[Champion]] starts off with 0 Rage at the start of the Round. |
Unlike Classes that use [[Mana]] and [[Energy]], the [[Champion]] starts off with 0 Rage at the start of the Round. |
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+ | <br /> |
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<br /> |
<br /> |
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− | === |
+ | === Generating Rage === |
− | Both the '' |
+ | Both the ''maximum'' and ''regeneration'' of the Rage Resource are fixed and cannot be further increased with [[Gear]]. |
* [[Champion|Champions]] passively regenerate 1 Rage per second. |
* [[Champion|Champions]] passively regenerate 1 Rage per second. |
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* Basic attacks (Space bar) will generate 20 Rage. |
* Basic attacks (Space bar) will generate 20 Rage. |
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+ | *Tanking damage will also generate Rage slightly, proportional to damage received. |
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* Spells that grant Rage-/Regeneration |
* Spells that grant Rage-/Regeneration |
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<br /> |
<br /> |
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{| class="wikitable" |
{| class="wikitable" |
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− | |+Spells that Regenerate Rage |
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!Icon |
!Icon |
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!Spell |
!Spell |
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|[[File:EnduringWarcry.png]] |
|[[File:EnduringWarcry.png]] |
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− | | |
+ | |<blockquote>'''Enduring Warcry'''</blockquote> |
− | |Heals 10% of missing health and applies Enduring Warcry to all allies within 60 yards for 10 seconds. Generates |
+ | |Heals 10% of missing health and applies Enduring Warcry to all allies within 60 yards for 10 seconds. Generates 5 Rage for each ally that hears the Warcry. |
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|- |
|- |
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|[[File:Enrage.png]] |
|[[File:Enrage.png]] |
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− | | |
+ | |<blockquote>'''Enrage'''</blockquote> |
− | |Applies |
+ | |Applies Enrage to you for 4 seconds and you gain '''20''' '''Rage'''. |
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|- |
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|[[File:ResoundingWarcry.png]] |
|[[File:ResoundingWarcry.png]] |
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− | |'''Resounding Warcry''' |
+ | |<blockquote>'''Resounding Warcry'''</blockquote> |
− | |Applies |
+ | |Applies Resounding Warcry to all allies within 60 yards for 10 seconds. Generates 5 Rage for each ally that hears the Warcry |
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Resounding Warcry: Increases Power by 48, Armor by 56, and provides 333 Tenacity. |
Resounding Warcry: Increases Power by 48, Armor by 56, and provides 333 Tenacity. |
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Revision as of 16:11, 24 July 2020
Rage is a resource used exclusively by the Champion Class, and is required for the execution of their Spells.
Mechanics
Battle Start
Unlike Classes that use Mana and Energy, the Champion starts off with 0 Rage at the start of the Round.
Generating Rage
Both the maximum and regeneration of the Rage Resource are fixed and cannot be further increased with Gear.
- Champions passively regenerate 1 Rage per second.
- Basic attacks (Space bar) will generate 20 Rage.
- Tanking damage will also generate Rage slightly, proportional to damage received.
- Spells that grant Rage-/Regeneration