Rage is a resource used exclusively by the Champion Class, and is required for the execution of their Spells. and at 100 it beginns depleting over 4seconds. While the rage is depleting you will gain 10% increased Power and movement speed, take 10% less damage and are immune to slows.
Mechanics[ | ]
Battle Start[ | ]
Unlike Classes that use Mana and Energy, the Champion starts off with 0 Rage at the start of the Round.
Generating Rage[ | ]
Both the maximum and regeneration of the Rage Resource are fixed and cannot be further increased with Gear.
- Champions passively regenerate 1 Rage per second.
- Basic attacks (Space bar) will generate
201-2 Rage. - Tanking damage will also generate Rage slightly, proportional to damage received.
- Spells that grant Rage-/Regeneration
- Spells that deal damage to enemies.