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Lich is one of the classes in Arena of Kings. Liches are exiled cultists with a fascination for Shadow magic and Poisonous necromancy. Watch opponents languish as they wither from your dark Torment. Primarily through curses and other Debuffs, a Lich will slowly suck the life out of an entire enemy team. Be wary, for channeling black magic in exchange for great Power may self-inflict damage, making you additionally vulnerable in the Arena.


Lichgif.gif

Armor[]

Cloth Armor

Stats[]

Health: 10350

Health/sec: 25

Mana: 4170

Mana/sec: 30

Power: 443

Intelligence: 670

Strength: 300

Crit Chance: 22.52%

Movement Speed: 315

Armor: 385

Magic Resist: 447

Spells[]

Icon Name Cost Cast time Cooldown Range Description
Lich.png Lich Basic Attack 0 Mana Instant 0 second 80yd Shoots a projectile at target enemy dealing 449 magic damage.
AbyssalSpike.png Abyssal Spike 230 Mana Instant 14 seconds 55yd Deals 728 magic damage and applies Stun for 1.2 second to target enemy. Deals an additional 348 if your target is under the effects of Poison.

Stun: Disables movement and prevents the use of abilities.

Poison: Decreases Movement Speed by 15% and deals 2% of maximum health every second as true damage. Cannot be removed as a slowing effect.

AcidRain.png Acid Rain 280 Mana 0.75 8 seconds 80yd Creates Acid Rain at your cursor's location for 6 seconds.

Acid Rain: Deals 273 magic damage and applies Poison for 2 seconds every second.

Poison: Decreases Movement Speed by 15% and deals 2% of maximum health every second as true damage. Cannot be removed as a slowing effect.

Contagion.png Contagion 0 Mana Passive Aura 0 second 0yd Aura: Passively applies Contagion to all enemies within 50 yards.

Contagion: Lowers Magic Resistance by 13%. Increases damage taken by Poison by 6%.

Poison: Decreases Movement Speed by 15% and deals 2% of maximum health every second as true damage. Cannot be removed as a slowing effect.

DeathsGrasp.png Deaths Grasp 280 Mana Instant 18 seconds 80yd Deals 644 magic damage and applies Malediction for 3 seconds and Deaths Grasp for 2 second. If target enemy is below 25% health, Deaths Grasp is a guaranteed Critical Strike.

Malediction: Amplifies all damage taken by 8% and reduces all healing received by 20%.

Deaths Grasp: Decreases Movement Speed by 100%.

Depravity.png Depravity 230 Mana Instant 16 seconds 80yd Interrupts target enemy for 3 seconds. If an ability was Interrupted, applies Silence for 2 seconds and burns 244 Mana plus an additional 6% of current Mana (95% reduced effectiveness for Energy or Rage) whenever an ability is used. Ignores global cooldown.

Interrupt: Prevents the current casting spell from being performed and locks it for a short period of time if the spell has a cooldown.

Silence: Prevents the use of abilities.

Exhaustion.png Exhaustion 270 Mana Instant 8 second 80yd Applies Exhaustion to target enemy for 6 seconds.

Exhaustion: Reduces Power by 20% and inflicts a 90% Ramping Snare.

Miasma.png Miasma 260 Mana Instant 4 seconds 80yd Applies Miasma for 8 seconds to target enemy. Ignores global cooldown.

Miasma: Deals 115 magic damage every second and increases damage received from all sources by 27. If Miasma is dispelled, applies Silence for 1.4 seconds.

Silence: Prevents the use of abilities.

Netherbolt.png Nether Bolt 250 Mana 1.25 6 seconds 80yd Launches a slow moving projectile toward target enemy dealing 1056 magic damage on impact. Applies Malediction for 6 seconds.

Malediction: Amplifies all damage taken by 8% and reduces all healing received by 20%.

Parasite.png Parasite 235 Mana 0.75 6 seconds 80yd Applies Parasite to target enemy for 10 seconds.

Parasite: Steals life equal to 3.5% of maximum health every second. If dispelled, deals 813 magic damage to the player suffering from Parasite.

Pestilence.png Pestilence 265 Mana 0.75 15 seconds 80yd Applies Pestilence to target enemy for 10 seconds.

Pestilence: Deals 122 magic damage every second and applies Poison for the duration of Pestilence. Spreads Pestilence with the remaining duration to other allies within 17 yards every second. Whenever Poison deals damage, you are healed for 30% of the amount dealt.

Poison: Decreases Movement Speed by 15% and deals 2% of maximum health every second as true damage. Cannot be removed as a slowing effect.

PoisonNova.png Poison Nova 300 Mana Instant 0 seconds 27yd Creates a nova of poisonous death around you applying Poison for 4 seconds to all enemies within 29 yards. Poison Nova heals you for 254 for each enemy struck. The amount healed is doubled if that enemy was already suffering from Poison.

Poison: Decreases Movement Speed by 15% and deals 2% of maximum health every second as true damage. Cannot be removed as a slowing effect.

PoolOfSouls.png Pool Of Souls 300 Mana 1 8 seconds 0yd Creates a Pool Of Souls at your cursor's location. Increases power by 1% every second you stand in it (maximum 5%) and restores 2% of missing Resource every second.
SacrificeSoul.png Sacrifice Soul 0 Mana Instant 20 seconds 0yd Sacrifice 15% Health in exchange for 12% Mana and applies Sacrifice Soul to you for 8 seconds.

Sacrifice Soul: Increases Power by 10%.

ShatterMagic.png Shatter Magic 230 Mana 0.75 18 Seconds 80yd Removes all Buffs from target enemy, dealing 361 magic damage for each Buff removed (maximum 2000 damage).
Terrify.png Terrify 190 Mana 0.75 7 seconds 80yd Applies Fear to target enemy for 2.2 seconds.

Fear: Causes you to run in a random direction and prevents the use of abilities. Breaks upon receiving damage equal to 6% of your maximum health.

Torment.png Torment 180 Mana Instant 0 second 80yd Applies Torment to target enemy for 12 seconds.

Torment: Deals 110 magic damage every second. The amount of damage dealt increases by 6 every tick.

UnderworldArmor.png Underworld Armor 195 Mana Instant 5 Seconds 80yd Heals you for 264 and applies Underworld Armor for 30 seconds.

Underworld Armor: Reduces Physical damage taken by 15%. Restores 0.25% of maximum Health and Mana every second. Reduces the amount of health lost when performing Sacrificing spells by 25% and 3% Lifesteal. All healing received from all sources is increased by 10%.

Lifesteal: Gain Health equal to a percentage of damage dealt from any source.

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