Energy is the Assassin's equivalent of the caster's Mana and the warrior's Rage bar. A certain amount of Energy is required by most Assassin abilities to be used.
By default the
Energy bar is full, with 100 points of Energy.
Energy regenerates at a fixed rate of 10 energy every second, in and out of combat
Another way to obtain
Energy is by using B (Standard Keybind being asic attacks Spacebar) which will give 5 Energy per attack.
Assassin Spells that Regenerate Energy:
Dash Applies Dash to you for 3 seconds. Ignores global cooldown. Does not break Stealth.
Dash: Applies a 30% Fading Haste, restores
5 Energy every second, and increases Armor by 0.17712(Power Ratio).
Restores 20 Energy and applies Murderous Instincts to you for 5 seconds. Ignores global cooldown. Does not break Stealth.
Murderous Instincts: Increases your Power by 10% and Critical Strike rating by 50%. Restores 10 Energy every second.
Ranger Spells that Regenerate Energy
Vigor Restores 10 Energy, removes all movement impairing Debuffs, and applies Vigor to you for 1 second. Using an attack skill breaks Vigor
Vigor: You are invisible, immune to all forms of Crowd Control and damage. Movement Speed is increased by 25%.
Heals target ally for 1.7367(Power ratio) and restores 150 Mana (95% reduced effectiveness for Energy and Rage) and applies Rejuvination Potion for 3 seconds. Can be used while moving.
Rejuvination Potion: Heals for 0.19008(Power ratio) every second, and restores 50 Mana (95% reduced effectiveness for Energy and Rage) every second.