Arena of Kings Wiki
Tag: Visual edit
Tag: Visual edit
Line 19: Line 19:
 
|-
 
|-
 
|[[File:Dash.jpg]]
 
|[[File:Dash.jpg]]
  +
|
| '''Dash'''
+
'''Dash'''
 
|Applies Dash to you for 3 seconds. Ignores global cooldown. Does not break Stealth.
 
|Applies Dash to you for 3 seconds. Ignores global cooldown. Does not break Stealth.
 
Dash: Applies a 30% Fading Haste, restores '''5 Energy''' every second, and increases Armor by 0.17712(Power Ratio).
 
Dash: Applies a 30% Fading Haste, restores '''5 Energy''' every second, and increases Armor by 0.17712(Power Ratio).

Revision as of 12:31, 23 July 2020

Energy is the Assassin's equivalent of the caster's Mana and the warrior's Rage bar. A certain amount of Energy is required by most Assassin abilities to be used.

By default the Energy bar is full, with 100 points of Energy.


Energy Regeneration

Energy regenerates at a fixed rate of 10 energy every second, in and out of combat

Another way to obtain Energy is by using Basic attacks (Standard Keybind being Spacebar) which will give 5 Energy per attack.


Assassin Spells that Regenerate Energy:

Icon Spell Description
Dash
            Dash
Applies Dash to you for 3 seconds. Ignores global cooldown. Does not break Stealth.

Dash: Applies a 30% Fading Haste, restores 5 Energy every second, and increases Armor by 0.17712(Power Ratio).


MurderousInstincts Murderous Instincts Restores 20 Energy and applies Murderous Instincts to you for 5 seconds. Ignores global cooldown. Does not break Stealth.

Murderous Instincts: Increases your Power by 10% and Critical Strike rating by 50%. Restores 10 Energy every second.



Ranger Spells that Regenerate Energy


Icon Spell Description
Vigor Vigor Restores 10 Energy, removes all movement impairing Debuffs, and applies Vigor to you for 1 second. Using an attack skill breaks Vigor

Vigor: You are invisible, immune to all forms of Crowd Control and damage. Movement Speed is increased by 25%.

Rejuvination Potion Heals target ally for 1.7367(Power ratio) and restores 150 Mana (95% reduced effectiveness for Energy and Rage) and applies Rejuvination Potion for 3 seconds. Can be used while moving.

Rejuvination Potion: Heals for 0.19008(Power ratio) every second, and restores 50 Mana (95% reduced effectiveness for Energy and Rage) every second.