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'''Champion''' is one of the [[classes]] in [[Arena of Kings]]. '''Champions''' are elite fighters with sheer force that excel in close-combat brawls while supporting allies with powerful '''Warcries'''. Equipped with [[Plate Armor|'''Plate''' armor]] and a massive two-handed sword, any foe within striking distance will swiftly be '''Decapitated''' from an onslaught of attacks. One would be foolish to engage a '''Champion''' head-on in a fight.
'''Champion''' is one of the [[classes]] in [[Arena of Kings]].
 
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  +
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[[File:championgif.gif|330px]]
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== Armor ==
  +
[[Plate Armor]]
   
 
==Stats==
 
==Stats==
[[Health]]: 10000
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[[Health]]: 12450
   
  +
[[Health Regeneration|Health/sec]]: 25
[[Rage]]:100
 
  +
 
[[Rage]]: 100
  +
  +
Starting Rage: 15
  +
  +
[[Rage|Rage/sec]]: 10
  +
  +
[[Power]]: 490
  +
  +
[[Strength]]: 350
  +
  +
[[Agility]]: 300
  +
  +
[[Critical Strike|Crit Chance]]: 21.13%
  +
  +
[[Movement Speed]]: 315
  +
  +
[[Armor]]: 500
  +
  +
[[Magic Resist]]: 200
   
 
==Spells==
 
==Spells==
{| class="wikitable" width="100%" data-description="Spells"
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{| class="wikitable" width="100%" style="text-align:center;"
 
|-
 
|-
! width="20" | Icon
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! Icon
! width="150" | Spell
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! width="150px" | Name
! width="60" | Cost
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! width="100px" | Cost
! width="40" | Cast time
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! width="80px" | Cast time
! width="40" | Cooldown
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! width="80px" | Cooldown
! width="10" | Range
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! width="40px" | Range
 
! Description
 
! Description
 
|-
 
|-
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| [[File:Champion.png|48px|link=]]
|
 
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| '''[[Champion Basic Attack]]'''
| style="text-align: center" | '''[[Charge]]'''
 
  +
  +
| 0 Rage
  +
  +
| Instant
  +
  +
| 0 seconds
  +
  +
| 15yd
  +
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| Deals 1057 [[Physical Damage|physical damage]] and restores 20-35 [[Rage]].
  +
 
|-
 
|-
 
|x
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|[[Armor Break]]
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|25 Rage
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|Instant
  +
|16 seconds
  +
|15yd
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|Deals 297 [[Physical Damage|physical damage]] and Interrupts for 2.5 seconds. If an ability was Interrupted, deals an additional 266 [[Physical Damage|physical damage]], and applies [[Silence]] for 2 seconds.
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Ignores [[Global cooldown|global cooldown]].
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  +
[[Silence]]: Prevents the use of [[Spells|abilities]].
  +
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[[Interrupt]]: Prevents the current casting [[Spells|spell]] from being performed and locks it for a short period of time if the [[Spells|spell]] has a cooldown.
 
|-
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| [[File:charge.png|48px|]]
  +
| '''[[Charge]]'''
   
 
| 0 Rage
 
| 0 Rage
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| Instant
 
| Instant
   
| 12 Seconds
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| 18 seconds
   
 
| 55yd
 
| 55yd
   
| Charge towards target enemy, Interrupting their cast and dealing 935 physical damage.
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| Charge towards target enemy dealing 436 [[Physical Damage|physical damage]] and applying Charge for 1 second. You gain 15 [[Rage]]. Cannot be used while [[Rooted]].
  +
Charge: Decreases Movement Speed to 0%.
You restore 15 [[Rage]].
 
   
 
|-
 
|-
   
 
| [[File:Coward.png|48px|]]
 
| [[File:Coward.png|48px|]]
| style="text-align: center" | '''[[Coward]]'''
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| '''[[Coward]]'''
   
| 0 Rage
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| 30 Rage
   
 
| Instant
 
| Instant
   
| 13 seconds
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| 40 seconds
   
  +
|35yd
| 100yd
 
   
| Applies [[Fear]] to target enemy for 2 seconds.
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| Applies [[Fear]] for 2.2 seconds to all enemies within 35 yards of you.
  +
Fear: Causes you to run in a random direction and prevents the use of [[Spells|abilities]]. Breaks upon receiving damage equal to 9% of your maximum health.
   
 
|-
 
|-
 
| [[File:CripplingSlash.png|48px|]]
 
| [[File:CripplingSlash.png|48px|]]
| style="text-align: center" | '''[[Crippling Slash]]'''
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| '''[[Crippling Slash]]'''
   
| 20 Rage
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| 30 Rage
   
 
| Instant
 
| Instant
   
| 0 second
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| 5 seconds
   
 
| 15yd
 
| 15yd
   
| Deals 1057 physical damage and applies [[Hobble]] for 6 seconds.
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| Deals 397 [[Physical Damage|physical damage]] and applies [[Hobble]] for 3 seconds to target enemy. Has a 20% chance to apply [[Crippling Slash]] for 2 seconds. Ignores [[Global cooldown|global cooldown]].
  +
[[Hobble]]: Decreases [[Movement Speed]] by 60% and increases [[Physical Damage|physical damage]] taken by 3%.
  +
  +
[[Crippling Slash]]: Decreases [[Movement Speed]] to 0%.
 
|-
 
|-
 
| [[File:CrushingBlow.png|48px|]]
 
| [[File:CrushingBlow.png|48px|]]
| style="text-align: center" | '''[[Crushing Blow]]'''
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| '''[[Crushing Blow]]'''
   
 
| 35 Rage
 
| 35 Rage
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| Instant
 
| Instant
   
| 14 seconds
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| 18 seconds
   
 
| 15yd
 
| 15yd
   
| Deals 1220 physical damage and applies [[Stun]] for 2 seconds.
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| Deals 769 [[Physical damage|physical damage]] and applies Stun for 2.4 seconds to target enemy.
  +
Stun: Disables movement and prevents the use of [[Spells|abilities]].
 
|-
 
|-
 
| [[File:Decapitate.png|48px|]]
 
| [[File:Decapitate.png|48px|]]
| style="text-align: center" | '''[[Decapitate]]'''
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| '''[[Decapitate]]'''
   
 
| 0 Rage
 
| 0 Rage
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| Instant
 
| Instant
   
| 0 Second
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| 15 seconds
   
 
| 15yd
 
| 15yd
   
| Consume all of your [[Rage]] dealing 813 damage plus an additional 1% for each point of [[Rage]] consumed.
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| Consume all of your [[Rage]] dealing 401 [[Physical Damage|physical damage]] plus an additional 4 damage for each point of [[Rage]] consumed to target enemy. If your target is below 25% [[health]], Decapitate is a guaranteed [[Critical Strike]] and deals 150% more damage.
Deals an additional 60% damage to enemies below 25% health.
 
 
|-
 
|-
 
| [[File:EnduringWarcry.png|48px|]]
 
| [[File:EnduringWarcry.png|48px|]]
| style="text-align: center" | '''[[Enduring Warcry]]'''
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| '''[[Enduring Warcry]]'''
   
 
| 0 Rage
 
| 0 Rage
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| Instant
 
| Instant
   
| 12 seconds
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| 15 seconds
   
| 14yd
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| 60yd
   
| Applies [[Enduring Warcry]] to all alies within 60 yards for 12 seconds and you gain 15 [[Rage]].
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| Heals 10% of missing [[health]] and applies [[Enduring Warcry]] to all allies within 60 yards for 10 seconds. Generates 5 [[Rage]] for each ally that hears the Warcry.
[[Enduring Warcry]]: Increases maximum health by 1098 and restores 2% of missing health every other second.
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[[Enduring Warcry]]: Increases maximum [[health]] by 661 and restores 2% of missing [[health]] every other second.
 
|-
 
|-
 
| [[File:Enrage.png|48px|]]
 
| [[File:Enrage.png|48px|]]
| style="text-align: center" | '''[[Enrage]]'''
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| '''[[Enrage]]'''
   
 
| 0 Rage
 
| 0 Rage
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| Instant
 
| Instant
   
| 20 seconds
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| 40 seconds
   
| 14yd
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| 0yd
   
| Applies [[Enrage]] to you for 5 seconds and you gain 15 [[Rage]].
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| Applies [[Enrage]] to you for 4 seconds and you gain 20 [[Rage]].
[[Enrage]]: Increases [[Power]] by 116 and you gain 2 [[Rage]] every second. Upon taking damage, gain 1 [[Rage]] for every 250 damage received.
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Enrage: Increases [[Power]] by 103 and all damage received by 20%. Generates 2 [[Rage]] every second. Generates [[Rage]] equal to 1% of the damage dealt with attacks.
 
|-
 
|-
 
| [[File:Intimidation.png|48px|]]
 
| [[File:Intimidation.png|48px|]]
| style="text-align: center" | '''[[Intimidation]]'''
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| '''[[Intimidation]]'''
   
|
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| 0 Rage
   
|
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| Instant
   
  +
| 0 seconds
|
 
   
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| 30yd
|
 
   
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| Aura: Passively applies [[Intimidation]] to all enemies within 30 yards.
| Coming Soon!
 
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[[Intimidation]]: Lowers [[Armor]] by 14% and [[Movement Speed]] by 8%.
 
|-
 
|-
 
| [[File:Lacerate.png|48px|]]
 
| [[File:Lacerate.png|48px|]]
| style="text-align: center" | '''[[Lacerate]]'''
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| '''[[Lacerate]]'''
   
| 30 Rage
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| 40 Rage
   
 
| Instant
 
| Instant
   
| 9 Seconds
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| 5 seconds
   
 
| 15yd
 
| 15yd
   
| Deals 1228 physical damage and applies [[Infection]] for 4 seconds.
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| Deals 852 [[Physical Damage|physical damage]] and applies [[Infection]] for 6 seconds to target enemy.
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[[Infection]]: Reduces maximum [[health]] by 10%, all healing received by 30% and deals 1% of maximum [[health]] every second as [[Physical Damage|physical damage]].
 
|-
 
|-
 
| [[File:MasterOfTheSword.png|48px|]]
 
| [[File:MasterOfTheSword.png|48px|]]
| style="text-align: center" | '''[[Master Of The Sword]]'''
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| '''[[Master Of The Sword]]'''
 
|
 
 
|
 
 
|
 
 
|
 
 
| Coming Soon!
 
 
|-
 
|
 
| style="text-align: center" | '''[[Piercing Dagger]]'''
 
   
 
| 0 Rage
 
| 0 Rage
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| Instant
 
| Instant
   
| 8 Seconds
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| 45 seconds
   
| 80yd
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| 0yd
   
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| Applies [[Master Of The Sword]] to you for 4 seconds.
| Throws a knife at target enemy dealing 935 physical damage and Interrupts casting.
 
  +
[[Master Of The Sword]]: Increases [[Critical Strike]] by 500. 40% of all damage taken is redirected to two floating blades. Every second the blades deal 25% of their stored damage to all enemies within 20 yards.
 
|-
 
|-
 
| [[File:ResoundingWarcry.png|48px|]]
 
| [[File:ResoundingWarcry.png|48px|]]
| style="text-align: center" | '''[[Resounding Warcry]]'''
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| '''[[Resounding Warcry]]'''
   
| 20 Rage
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| 0 Rage
   
 
| Instant
 
| Instant
   
| 0 second
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| 15 seconds
   
| 14yd
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| 60yd
   
| Applies [[Resounding Warcry]] to all enemies within 60 yards for 6 seconds.
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| Applies [[Resounding Warcry]] to all allies within 60 yards for 10 seconds. Generates 5 [[Rage]] for each ally that hears the Warcry.
[[Resounding Warcry]]: Decreases movement speed and [[Power]] by 15%.
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[[Resounding Warcry]]: Increases [[Power]] by 48, [[Armor]] by 56, and provides 333 [[Tenacity]].
  +
  +
[[Tenacity]]: reduces all damage taken while [[Crowd Control|Crowd Controlled]].
 
|-
 
|-
 
| [[File:SlashingStrike.png|48px|]]
 
| [[File:SlashingStrike.png|48px|]]
| style="text-align: center" | '''[[Slashing Strike]]'''
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| '''[[Slashing Strike]]'''
   
| 25 Rage
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| 30 Rage
   
 
| Instant
 
| Instant
   
| 0 second
+
| 0 seconds
   
 
| 15yd
 
| 15yd
   
| Deals 1131 physical damage and applies [[Bleeding]] for 4 seconds.
+
| Deals 769 [[Physical Damage|physical damag]]<nowiki/>e and applies [[Bleeding]] for 3 seconds to target enemy. Has a 33% chance to apply Bloodthirst to you for 6 seconds.
  +
[[Bleeding]]: Deals 1.85% of maximum [[health]] every second as [[True damage|true damage]]. Deals 1% of maximum [[health]] whenever an [[Spells|ability]] is used.
  +
  +
Bloodthirst: Heals for 20% of Bleeding damage dealt.
 
|-
 
|-
 
| [[File:Sprint.png|48px|]]
 
| [[File:Sprint.png|48px|]]
| style="text-align: center" | '''[[Sprint]]'''
+
| '''[[Sprint]]'''
 
 
| 0 Rage
 
| 0 Rage
   
 
| Instant
 
| Instant
   
| 11 seconds
+
| 16 seconds
   
| 14yd
+
| 0yd
   
| Applies [[Sprint]] to you for 6 seconds.
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| Heals you for 5% of your maximum [[health]] and applies [[Sprint]] to you for 5 seconds. Ignores [[Global cooldow|global cooldow]]<nowiki/>n.
  +
[[Sprint]]: Applies a 25% Fading [[Haste]] and restores 5% (reduced by 1% every tick) [[health]] every second.
[[Sprint]]: Increases movement speed by 25%.
 
 
|-
 
|-
 
| [[File:Whirlwind.png|48px|]]
 
| [[File:Whirlwind.png|48px|]]
| style="text-align: center" | '''[[Whirlwind]]'''
+
| '''[[Whirlwind]]'''
   
 
| 30 Rage
 
| 30 Rage
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| 3 seconds
 
| 3 seconds
   
| 15yd
+
| 24yd
   
| Deals 952 physical damage to all enemies within 18 yards and creates a [[Whirlwind]] around you for 1 second.
+
| Deals 367 [[Physical Damage|physical damage]] and creates a [[Whirlwind]] around you for 3 seconds.
[[Whirlwind]]: Deals 952 physical damage to all enemies within 18 yards upon expiration.
+
[[Whirlwind]]: Deals 367 [[Physical Damage|physical damage]] to all enemies every second.
|-
 
 
|}
 
|}
 
 
   
 
[[Category:Classes]]
 
[[Category:Classes]]

Revision as of 16:12, 27 July 2020


This article is a stub. You can help Arena of Kings Wiki by expanding it.

Champion is one of the classes in Arena of Kings. Champions are elite fighters with sheer force that excel in close-combat brawls while supporting allies with powerful Warcries. Equipped with Plate armor and a massive two-handed sword, any foe within striking distance will swiftly be Decapitated from an onslaught of attacks. One would be foolish to engage a Champion head-on in a fight.


Championgif

Armor

Plate Armor

Stats

Health: 12450

Health/sec: 25

Rage: 100

Starting Rage: 15

Rage/sec: 10

Power: 490

Strength: 350

Agility: 300

Crit Chance: 21.13%

Movement Speed: 315

Armor: 500

Magic Resist: 200

Spells

Icon Name Cost Cast time Cooldown Range Description
Champion Champion Basic Attack 0 Rage Instant 0 seconds 15yd Deals 1057 physical damage and restores 20-35 Rage.
x Armor Break 25 Rage Instant 16 seconds 15yd Deals 297 physical damage and Interrupts for 2.5 seconds. If an ability was Interrupted, deals an additional 266 physical damage, and applies Silence for 2 seconds.

Ignores global cooldown.

Silence: Prevents the use of abilities.

Interrupt: Prevents the current casting spell from being performed and locks it for a short period of time if the spell has a cooldown.

Charge Charge 0 Rage Instant 18 seconds 55yd Charge towards target enemy dealing 436 physical damage and applying Charge for 1 second. You gain 15 Rage. Cannot be used while Rooted.

Charge: Decreases Movement Speed to 0%.

Coward Coward 30 Rage Instant 40 seconds 35yd Applies Fear for 2.2 seconds to all enemies within 35 yards of you.

Fear: Causes you to run in a random direction and prevents the use of abilities. Breaks upon receiving damage equal to 9% of your maximum health.

CripplingSlash Crippling Slash 30 Rage Instant 5 seconds 15yd Deals 397 physical damage and applies Hobble for 3 seconds to target enemy. Has a 20% chance to apply Crippling Slash for 2 seconds. Ignores global cooldown.

Hobble: Decreases Movement Speed by 60% and increases physical damage taken by 3%.

Crippling Slash: Decreases Movement Speed to 0%.

CrushingBlow Crushing Blow 35 Rage Instant 18 seconds 15yd Deals 769 physical damage and applies Stun for 2.4 seconds to target enemy.

Stun: Disables movement and prevents the use of abilities.

Decapitate Decapitate 0 Rage Instant 15 seconds 15yd Consume all of your Rage dealing 401 physical damage plus an additional 4 damage for each point of Rage consumed to target enemy. If your target is below 25% health, Decapitate is a guaranteed Critical Strike and deals 150% more damage.
EnduringWarcry Enduring Warcry 0 Rage Instant 15 seconds 60yd Heals 10% of missing health and applies Enduring Warcry to all allies within 60 yards for 10 seconds. Generates 5 Rage for each ally that hears the Warcry.

Enduring Warcry: Increases maximum health by 661 and restores 2% of missing health every other second.

Enrage Enrage 0 Rage Instant 40 seconds 0yd Applies Enrage to you for 4 seconds and you gain 20 Rage.

Enrage: Increases Power by 103 and all damage received by 20%. Generates 2 Rage every second. Generates Rage equal to 1% of the damage dealt with attacks.

Intimidation Intimidation 0 Rage Instant 0 seconds 30yd Aura: Passively applies Intimidation to all enemies within 30 yards.

Intimidation: Lowers Armor by 14% and Movement Speed by 8%.

Lacerate Lacerate 40 Rage Instant 5 seconds 15yd Deals 852 physical damage and applies Infection for 6 seconds to target enemy.

Infection: Reduces maximum health by 10%, all healing received by 30% and deals 1% of maximum health every second as physical damage.

MasterOfTheSword Master Of The Sword 0 Rage Instant 45 seconds 0yd Applies Master Of The Sword to you for 4 seconds.

Master Of The Sword: Increases Critical Strike by 500. 40% of all damage taken is redirected to two floating blades. Every second the blades deal 25% of their stored damage to all enemies within 20 yards.

ResoundingWarcry Resounding Warcry 0 Rage Instant 15 seconds 60yd Applies Resounding Warcry to all allies within 60 yards for 10 seconds. Generates 5 Rage for each ally that hears the Warcry.

Resounding Warcry: Increases Power by 48, Armor by 56, and provides 333 Tenacity.

Tenacity: reduces all damage taken while Crowd Controlled.

SlashingStrike Slashing Strike 30 Rage Instant 0 seconds 15yd Deals 769 physical damage and applies Bleeding for 3 seconds to target enemy. Has a 33% chance to apply Bloodthirst to you for 6 seconds.

Bleeding: Deals 1.85% of maximum health every second as true damage. Deals 1% of maximum health whenever an ability is used.

Bloodthirst: Heals for 20% of Bleeding damage dealt.

Sprint Sprint 0 Rage Instant 16 seconds 0yd Heals you for 5% of your maximum health and applies Sprint to you for 5 seconds. Ignores global cooldown.

Sprint: Applies a 25% Fading Haste and restores 5% (reduced by 1% every tick) health every second.

Whirlwind Whirlwind 30 Rage Instant 3 seconds 24yd Deals 367 physical damage and creates a Whirlwind around you for 3 seconds.

Whirlwind: Deals 367 physical damage to all enemies every second.