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Champion is one of the classes in Arena of Kings. Champions are elite fighters with sheer force that excel in close-combat brawls while supporting allies with powerful Warcries. Equipped with Plate armor and a massive two-handed sword, any foe within striking distance will swiftly be Decapitated from an onslaught of attacks. One would be foolish to engage a Champion head-on in a fight.
Starting Rage: 15
Crit Chance: 21.13%
Movement Speed: 315
Magic Resist: 280
|Champion Basic Attack||0 Rage||Instant||0 seconds||15yd||Deals 705 physical damage and restores 20-35 Rage.
|x||Disrupting Blade||10 Rage||Instant||16 seconds||15yd||Deals 326 physical damage and Interrupts for 2.5 seconds. If an ability was Interrupted, deals an additional 292 physical damage, and applies Silence for 1 second. Ignores global cooldown.
Silence: Prevents the use of abilities.
Interrupt: Prevents the current casting spell from being performed and locks it for a short period of time if the spell has a cooldown.
|Charge||0 Rage||Instant||18 seconds||55yd||Charge towards target enemy dealing 478 physical damage and applying Charge for 1 second. You gain 25 Rage. Cannot be used while Rooted.
Charge: Decreases Movement Speed to 0%.
|Coward||30 Rage||Instant||40 seconds||35yd||Applies Fear for 2.2 seconds to all enemies within 35 yards of you.
Fear: Causes you to run in a random direction and prevents the use of abilities. Breaks upon receiving damage equal to 9% of your maximum health.
|Crippling Slash||0 Rage||Instant||6 seconds||15yd||Deals 329 physical damage and applies Hobble for 4 seconds to target enemy. Has a 20% chance to apply Crippling Slash for 2 seconds. Ignores global cooldown.
Hobble: Decreases Movement Speed by 60% and increases physical damage taken by 3%.
Crippling Slash: Decreases Movement Speed to 0%.
|Crushing Blow||30 Rage||Instant||18 seconds||15yd||Deals 279 physical damage and applies Stun for 2.2 seconds to target enemy. Ignores global cooldown.
Stun: Disables movement and prevents the use of abilities.
|Decapitate||0 Rage||Instant||15 seconds||15yd||Consume all of your Rage dealing 441 physical damage plus an additional 4 damage for each point of Rage consumed to target enemy. If your target is below 25% health, Decapitate is a guaranteed Critical Strike and deals 150% more damage.|
|Enduring Warcry||0 Rage||Instant||15 seconds||60yd||Heals 7% of missing health and applies Enduring Warcry to all allies within 60 yards for 10 seconds. Generates 5 Rage for each ally that hears the Warcry.
Enduring Warcry: Increases maximum health by 699 and restores 2% of missing health every other second.
|Enrage||0 Rage||Instant||40 seconds||0yd||Applies Enrage to you for 4 seconds and you gain 20 Rage.
Enrage: Increases Power by 103 and all damage received by 20%. Generates 2 Rage every second. Generates Rage equal to 1% of the damage dealt with attacks.
|Intimidation||0 Rage||Instant||0 seconds||30yd||Aura: Passively applies Intimidation to all enemies within 30 yards.
Intimidation: Lowers Armor by 14% and Movement Speed by 8%.
|Lacerate||35 Rage||Instant||5 seconds||15yd||Deals 893 physical damage and applies Infection for 6 seconds to target enemy.
Infection: Reduces maximum health by 10%, all healing received by 30% and deals 1% of maximum health every second as physical damage.
|Master Of The Sword||0 Rage||Instant||12 seconds||0yd||Applies Master Of The Sword to you for 1.6 seconds.
Master Of The Sword: All damage taken is redirected to two floating blades. Upon expiration, the blades deal 25% of their stored damage to all enemies within 20 yards.
|Resounding Warcry||0 Rage||Instant||45 seconds||60yd||Applies Resounding Warcry to all allies within 60 yards for 3 seconds. Generates 15 Rage for each ally that hears the Warcry
Resounding Warcry: Increases Power by 48 and reduces all damage taken by 40%.
|Slashing Strike||30 Rage||Instant||0 seconds||15yd||Deals 871 physical damage and applies Bleeding for 3 seconds to target enemy. Applies Bloodthirst to you for 6 seconds.
Bleeding: Deals 1.85% of maximum health every second as true damage. Deals 1% of maximum health whenever an ability is used.
Bloodthirst: Heals for 20% of Bleeding damage dealt.
|Sprint||0 Rage||Instant||16 seconds||0yd||Heals you for 5% of your maximum health and applies Sprint to you for 5 seconds. Ignores global cooldown.
Sprint: Applies a 25% Fading Haste and restores 5% (reduced by 1% every tick) health every second.
|Whirlwind||50 Rage||Instant||7 seconds||24yd||Creates a Whirlwind around you, striking each nearby enemy twice for 394 physical damage. Restore health equal to 20% of the damage dealt. Ignores global cooldown.|